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Let’s get it right

Instant replay works, but NFL rule changes are in order

By Glenn Dickey
As published in print Jan. 28, 2002

Instant replay official
Referee checks the
instant-replay monitor

The uproar over the controversial overturn of a last-quarter play in the Raiders-Patriots playoff game in Foxboro, in which an apparent fumble was changed to an incomplete pass after an instant-replay review, shows that the NFL still has some work to do with its rules, including those for instant replay.

No, this is not one of those hometown "We was robbed!" claims like those that have been made by some San Francisco Bay Area writers. Frankly, the whining of Raiders fans has become annoying. I had to quit reading my e-mails because they were so repetitive, with fans who understand neither the rule nor history claiming it was the "worst call in history," while others espoused the Al Davis belief that there is an NFL conspiracy against the Raiders.

Nor do I have much sympathy for the Raiders, who had their chances, both in the game and the season, but blew them. If they had won just one of their last three games, they would have had a bye week and been hosting the game against the Pats. (Losing to the Jets in the last game of the season was especially galling because the Jets almost gave the game away; Vinny Testaverde threw a couple of interceptions right to Raiders defensive backs.) If the Raiders had made a first down on a 3rd-and-1 on their last possession in snowy Foxboro, they could have run out the clock — but they didn’t.

Even after the overturned call, if the Raiders had made a couple of defensive stops, they’d have won the game, but they couldn’t prevent the Patriots from moving into position for a game-tying field goal. Nor could they stop the Patriots in overtime. Those failures were all too typical of the Raiders in the second half of the season.

Referee Walt Coleman didn’t beat the Raiders, and his call was the only one he could have made, given the reading of the rule, which clearly states that once the quarterback starts his passing motion, the play is considered an incomplete pass if the ball is knocked away before he tucks it away. Patriots QB Tom Brady had pumped, decided the pass wasn’t there and was trying to tuck it away before it was knocked loose by Raiders CB Charles Woodson, who was blitzing on the play.

One of my San Francisco Chronicle colleagues wrote that an official’s call shouldn’t decide the game. Actually, Coleman’s reversal didn’t, because the Raiders still had a chance to stop the Patriots. If the original ruling had stood, that would have decided the game because the Raiders could have run out the clock, with the Patriots out of timeouts.

But the overturn showed one thing: The rule is a bad one. Nobody who saw that play could dispute that Brady fumbled the ball. He thought so at the time, walking off the field, dejected. He thought he’d lost the game. He didn’t know the rule, and almost nobody else did either. Television announcers Greg Gumbel and Phil Simms both thought it was a bad call (as did I originally, watching at home) until the rule was read to them. No rule should be so contrary to logic.

Owners, general managers and coaches aren’t foolish. The NFL has shown an admirable willingness to change its rules with the times, to keep the game fresh and interesting, and I think this rule will be changed in the offseason.

This isn’t the first time this season that replay has come into play amid great controversy. Just think back to the fiasco in the Dec. 16 game in Cleveland between the Browns and the Jaguars.

Trying to drive for a score which would have won the game, Browns QB Tim Couch threw a fourth-down pass that was ruled complete. He rushed his team to the line of scrimmage and spiked the ball to stop the clock.

At that point, referee Terry MacAulay rushed up, said the replay official in the press box had signaled him through a buzzer in his pocket and checked the replay, which showed that Couch’s fourth-down pass actually had been incomplete. When MacAulay reversed the call, the angry Cleveland fans started throwing things onto the field. MacAulay called the game, with 48 seconds left, and the teams left the field. Half an hour later, after a call from the commissioner’s office, the game was resumed, with the Jaguars taking a couple of kneel-downs.

On the hotly contested play, there were four errors.

1. The original call was wrong, because Couch’s pass was really incomplete.

2. Couch double-pumped before his spike, which should have been called intentional grounding.

3. The instant-replay rule states that there can be no replay if another play has already been run. If MacAulay was indeed buzzed before the play, he should have whistled the play dead immediately.

4. Only the commissioner can rule that a game is over before the clock runs out.

Despite all the confusion, though, the one thing that went right was the replay. The reversal on the Couch pass was the right call, and it enabled the Jaguars to win the game. If the original call had stood, the Browns might have notched a win they didn’t deserve.

That’s the whole point of instant replay: To get it right. In both these cases, the system enabled officials to make the right call.

Sometimes, rules have to be changed. I think the NFL needs to put in some kind of time period to challenge a call so quarterbacks can’t eliminate the possibility of a replay simply by spiking a ball before anybody can make a challenge. But the system works, even if you’re unhappy because the ruling went against your team.

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Glenn Dickey is a columnist for The San Francisco Chronicle and has covered pro football since 1967. He can be reached via e-mail at Gdickey@sfchronicle.com

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